: The high-difficulty settings, such as "Immortal," required precise efficiency management, which some players found punishing.
: A price cap was implemented for the World Trade Office to prevent runaway inflation or economic crashes in the late-game. Kingdoms Reborn v15.03.2022
: The game successfully blended colony simulation (like Banished ) with 4X strategy elements (like Civilization ). : The high-difficulty settings, such as "Immortal," required
For the most recent official news and full patch logs, you can visit the Kingdoms Reborn Steam Community News Hub . Update Log :: Kingdoms Reborn General Discussions : The high-difficulty settings
: The high-difficulty settings, such as "Immortal," required precise efficiency management, which some players found punishing.
: A price cap was implemented for the World Trade Office to prevent runaway inflation or economic crashes in the late-game.
: The game successfully blended colony simulation (like Banished ) with 4X strategy elements (like Civilization ).
For the most recent official news and full patch logs, you can visit the Kingdoms Reborn Steam Community News Hub . Update Log :: Kingdoms Reborn General Discussions