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Supermario 128 -

Early concepts of gravity that allowed characters to walk on curved surfaces. Where Did It Go?

The name first surfaced around 1997, mentioned by Shigeru Miyamoto as a potential sequel for the Nintendo 64’s disk drive add-on, the 64DD . When that project stalled, the title moved to Nintendo’s next powerhouse: the . The Space World 2000 Reveal SuperMario 128

Used the surface-normal physics for mechanics like the Iron Boots Reddit . The Legacy Early concepts of gravity that allowed characters to

Would you have preferred a direct sequel to over the experimental games we eventually got? Let me know in the comments! When that project stalled, the title moved to

While we never saw a box with "Super Mario 128" on the shelf, the project didn't die—it evolved. Miyamoto later famously said, "Most of you already played it... in a game called ."