Multiple particle systems and 3D models exist in the same space, allowing for complex interactions (e.g., rain colliding with a 3D object).

A unique tool for duplicating particle systems into complex patterns and arrays.

Many particle types, specifically circles and clouds, utilize GPU rendering for faster previews.

Comes with hundreds of pre-built "smart presets" that can be added or swapped with one click. ⚠️ Important Considerations

The 1.2 series introduced several transformative features that moved the plugin beyond simple particle generation:

Unlike standard linear effects, Stardust uses a modular workspace where you link emitters, particles, and forces together.

Users can import OBJ files and primitives to use as particle instances or emitters.

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