Salvationland

: Victor is a young traveler with nothing left to lose who sets out on a risky expedition to find this legendary sanctuary.

: The city is split by a massive fence that separates the "chosen ones"—the wealthy elite—from the impoverished local residents living in squalor and crime. The Conflict: Corruption and Secrets

The story of is a post-apocalyptic journey set in the year 2052, following a global flood that submerged much of the world. The Setting: A Drowned World SALVATIONLAND

Victor quickly becomes entangled in a web of power and resistance. The city is ruled by a whose appearance of order masks a system of exploitation and secrecy.

: These groups reveal the deep-seated tensions within the enclosed society. : Victor is a young traveler with nothing

: Minimalistic, melancholic, and heavy with the silence of desolation.

: Features vast aquatic and mountain landscapes built on the Leadwerks Game Engine . The Setting: A Drowned World Victor quickly becomes

After a catastrophic flood, humanity has been reduced to scattered survivors living in a desolate wasteland. In the northern mountains, a "city of dreams" known as is rumored to exist. This city supposedly preserves ancient technologies and an "antediluvian" (pre-flood) way of life, making it a beacon of hope for those struggling to survive in the waters and mountains. The Protagonist: Victor’s Journey