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: A didactic program designed to improve English language competence by integrating the game's map and characters into classroom units.

While Among Us first gained massive popularity as a social deduction game in 2020, it has evolved into a versatile tool for education, social interaction, and even political engagement. Related articles: "among us"

Educators have repurposed the game’s core mechanics—tasks, roles, and discussions—to enhance learning: : A didactic program designed to improve English

: Originally released in 2018, the game became a breakout hit due to its simple mechanics and the flywheel effect of memes that kept users engaged. Related articles: "among us"

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