The most common setting where you walk in-game by swinging your controllers as if you were walking naturally.
Requires a brief calibration process to sync your physical height and arm-swing intensity with the virtual world.
The primary goal of Natural Locomotion is to replace "trackpad" or "joystick" artificial movement with a more physical interface. By mimicking the rhythmic movement of walking, the brain receives physical feedback that aligns more closely with the visual movement on the headset, which significantly mitigates the "vestibular mismatch" that causes nausea. Key Features
For maximum immersion, it supports hardware like Nintendo Joy-Cons, PS Move controllers , or dedicated Vive Trackers strapped to your ankles.