: Players can configure the number of tines (spikes) to suit square or round bales and can even add a support frame for transporting multiple square bales simultaneously.
Users generally find it superior to base-game forks for manual loading because the locking script compensates for the game's sometimes finicky bale physics. Homemade Bale Fork v 1.0
: One of the most praised features is the "DynamicMount" configuration. This version removes bale collisions and allows you to "attach" up to three bales using a button command ( : Players can configure the number of tines
on consoles), ensuring they remain secure during transport without slipping off. Homemade Bale Fork v 1.0