: A dedicated menu where players can plan out their character's path from level 1 to max, highlighting which attributes (Strength, Charisma, Intellect, Agility) and skill points are needed for specific "breakpoints".
: When a player imports a blueprint, the game provides a "ghost" overlay in the skill menu, showing exactly where to place the next point to stay on track. Gedonia
: blueprints could include "suggested gear" lists, making it easier for players to know which dungeons or boss drops to target for their specific build. Why this is helpful: : A dedicated menu where players can plan
: It prevents beginners from feeling overwhelmed by the "old-school" stat requirements and accidentally gimping their character early on. highlighting which attributes (Strength