Gamemaker: Studio Course: Level 2

A) Global Variable B) Instance Variable C) Local Variable ( var ) D) Constant

Local variables use the var keyword and are discarded after the script ends. B

A) Folders B) Directories C) Bundles Part 2: GML Scripting & Logic (Short Answer)

A) To make one object follow another on screen.

The exam paper focuses on intermediate game development concepts, building upon the fundamentals of sprites and basic movement. This level typically covers advanced mechanics like parenting , pathfinding , and local variables .

Placing code in the parent ensures that all children automatically inherit the behavior, making updates easier.

2 Game Maker Creating folders and keeping your work organised

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Do you want your shader to be here?

A) Global Variable B) Instance Variable C) Local Variable ( var ) D) Constant

Local variables use the var keyword and are discarded after the script ends. B

A) Folders B) Directories C) Bundles Part 2: GML Scripting & Logic (Short Answer) GameMaker: Studio Course Level 2

A) To make one object follow another on screen.

The exam paper focuses on intermediate game development concepts, building upon the fundamentals of sprites and basic movement. This level typically covers advanced mechanics like parenting , pathfinding , and local variables . A) Global Variable B) Instance Variable C) Local

Placing code in the parent ensures that all children automatically inherit the behavior, making updates easier.

2 Game Maker Creating folders and keeping your work organised GameMaker: Studio Course Level 2

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