File: Lord-kvento_animations.zip ... -

: Map the animation bones to your specific character model. 💡 Best Practices for Best Results

: Use Blend Trees to smooth the transition between speed states. File: Lord-Kvento_Animations.zip ...

: Smooth transitions that minimize "foot sliding" in-engine. : Map the animation bones to your specific character model

: Check if the animations support Root Motion for realistic world positioning. File: Lord-Kvento_Animations.zip ...

: Compress the animation data in-engine to save on memory.