Farthest Frontier V0.7.6 Early Access Here

: Tier 1 and 2 barns saw capacity adjustments (10 and 20 cows respectively), and players could no longer purchase cows from the Trading Post until a barn was fully constructed. Technical Fixes & Optimization

: Fixed a bug where villagers would get permanently stuck in terrain. Farthest Frontier v0.7.6 Early Access

: Maintenance costs began accumulating seasonally rather than monthly, giving players more breathing room to manage resources for repairs. : Tier 1 and 2 barns saw capacity

A major portion of v0.7.6 was dedicated to "cleaning up" the frontier. Developers addressed several immersion-breaking bugs: A major portion of v0

While v0.7.6 significantly stabilized the game, players at the time noted that performance could still dip significantly in towns exceeding 200–400 inhabitants, despite the optimization efforts. You can find the full original documentation on the official Crate Entertainment Forums . 0 ?