You are forced to work forever in the school’s laundry.
Start a new game and stand perfectly still in your starting room. Do not move, open doors, or attempt to escape. Evil.Nun.The.Broken.Mask.Good.or.Bad.Kid.Early....
In , the concept of being a "Good" or "Bad" kid is central to both gameplay mechanics and specific achievements. While most of the game focuses on surviving Sister Madeline, how you behave—or choose not to behave—determines your fate and rewards. The "Good Child" Achievement You are forced to work forever in the school’s laundry
To earn the achievement, you must follow Sister Madeline’s rules of absolute obedience. or attempt to escape. In
After a few minutes of "behaving," the achievement will pop, signifying you are a "proper, respectful child" in Madeline's eyes. Good vs. Bad Endings